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March 10 2010 09:15:13
ok cool
March 10 2010 00:46:24
Pyro i was working on an new decopack with jungle and difr trees for you / us
February 18 2010 21:23:12
why not add those into patcher aswell ?
February 17 2010 23:00:09
lalala, I updated the SGUCC, its really nice now, and bug free as far as I know 
February 15 2010 19:54:19
probly next time look at the FTP .. HINT lol
February 14 2010 18:53:26
Missing files in patcher, cannot run the maps, check SGUCC for more info I guess
February 05 2010 08:17:00
allright then, well we will see
February 04 2010 19:20:15
Well, I did wrap and make the texture for the 302. :/ Besides, I enjoyed improving the 302. It's not like I do anything with the mesh itself :/
February 04 2010 15:02:35
var, what if you just do props  well see if you can get back in.
February 04 2010 14:55:58
I dunno about any F-402 model or something, but Pyro can fix that in less then 2 hours+skin+animations..
February 04 2010 09:23:58
texture* I dunno about me textureing and wrapping the bigger ships, but fighters I can do! 
February 04 2010 09:23:48
Say, Smikey, since I don't think the email I sent you got through, do you think you could send me the current texture and models for the F-402 and Deathglider? :3 I'd like to improve the textu
February 02 2010 00:44:58
Updated the uss Daedalus.
http://stargateunreal.com/photogallery.p hp?photo_id=12&rstart=0
January 26 2010 20:53:05
Im in! =D
January 26 2010 20:13:26
hahah,
WOrking on the gameserver This night
January 26 2010 00:52:14
*phew*
January 25 2010 17:40:06
ofcourse not, that only means we have a basis to build upon 
January 25 2010 15:30:01
*cry's* Why.. oh why.. its actually happening  *sniff* does this mean its finished soon? 
January 25 2010 14:46:25
When theres a working shop and level-bound weapons and working money system we can have Beta test with all betatesters.
January 20 2010 08:34:16
was júst thinking about them , might to some variants soon.
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