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Welcome
Welcome to The StÅRGÅTE Unreal GameMod site, The Official MOD website For STÅRGÅTE Unreal! Your welcome to register your player nickname and join the forums. Thanks Smike
 
Worklist
JournalWorkList <- click this
updated very frequently by henry through the SGUCC.
shows currect activities.
 
compilation of all stuffz
World #2:






Weapons:




Shop:




REPLICATION FIXED!!
 
All pawns so far in-game
Graphics:)






 
SGU Control Center! movie
MoviesWelcome to the uhh, SGU Control Center movie!
Sorry if im a little shy while recording or a little... well... incomprehensible XD

 
TEASER
 
SGU Control Center!
SoftwareHey there, long time no updates!
People claim, they 'dont know what to do for the mod' and go do something else.
I have seen that many SGU_Crew members Joined the old SGU Control Center,
and it gave me the inspiration to recreate it!
I made it a stand alone OS!

My place:


I also made it ready for public! So if public is interested in what we are doing, plans..
new maps etc that will be posted there, you should downloads.
You wont have the rights to upload stuff, but if you want to have some backstage acces, this is it.
Also, join the Bug free chat if you like :)

I will add a link here to:
SGU Control Center (About 3-4 mb)

Cya there, oh one more thing, SGU_Crew members can download the admin rights from the download section.
 
SGU_Player under construction!
BACK TO UNREAL
A idea I had, and tried to make, was the RPG player for Unreal.
All really cool, I sended it to dots .:..:
FATAL! A blast in perfection has been added!
Now with some new addons, it became even greater!
Today..hm.. I fixed some nice HUD addonds - images below:

Monsters now have their names written on it:


LOCATION WARNING: Monsters able to see you, and are behind you? np


Monsters now show you the experience they would give you ( when killed )


Warning messages



Monsters can now show their enemy, allowing better coop!


New radar
 
Patcher system update! _ Latest version is: 0.5.18
SoftwareSGU Patcher is being updated so that we can make a http page for the news!
You will hear more soon!

Please redownload the patcher! it done :D

Recheck yourself, latest version is: 0.5.18
Also the admin tool has been updated to be compatible with the new patcher core!
Please redownload that to! :)




Current patcher news:

 
We are watching you.
Graphics


Always.
 
SGU Trailer 2 is being Uploaded!
SGU Trailer 2 is being Uploaded!
I will post it here soon!

This is trailer1:


This is trailer2:
DELETED BY ADMIN - ARTEST IS NOT A SGU WEAPON. SORRY FOR INCONVENIENCE.
 
I am back from my vakation!
News_-_-_-_-_-_-_-_-_-_-_-_-_-_ ***[SGU]Henry00 Joins the chat!*** _-_-_-_-_-_-_-_-_-_-_-_-_-_
[14:30]_[SGU]Henry00:
Hi all!
I am back from my superb vakation!
( Centerparks hochsauerland ) The mall there was like hawaii :D
Palm tree's were common o.o in there!
Also there was a HUGE swimming bath, again with these palmtrees!

It really was superb and there will soon be a youtube movie and uhm
Mikal you will get the raw files! :D
Guys, I really missed you ó_ò
I cannot live without you! D=

Enough of that crap, I was am totally back to Uscript, and uhm, tnx to alot of
help from Deathpax I made a 90% working mouse cursor.... if it doesnt work,
Then ignoring.. well, this debug menu really made me think to pickup a old
project that I have on paper ( I do that when im bored lol, I was at work when I
made this one ) ok, its my own UWindow.. - shock moment -
The debug menu is all UMenu ( home made and pure canvas 1 script ) inside a
gun.
So...if I still want to make the prive shops possible, I will make this ( also the
inventory bag will be created then ( you can even put nalirabbits in them
hahaha ))

Well guys, I will be under your command! esp. Smike ofcourse ( slijme! )
Ok :) tnx for reading master #-1
 
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05/02/2010 08:17
allright then, well we will see

04/02/2010 19:20
Well, I did wrap and make the texture for the 302. :/ Besides, I enjoyed improving the 302. It's not like I do anything with the mesh itself :/

04/02/2010 15:02
var, what if you just do props Smile well see if you can get back in.

04/02/2010 14:55
I dunno about any F-402 model or something, but Pyro can fix that in less then 2 hours+skin+animati
ons..

04/02/2010 09:23
texture* I dunno about me textureing and wrapping the bigger ships, but fighters I can do! Tardgrinn

04/02/2010 09:23
Say, Smikey, since I don't think the email I sent you got through, do you think you could send me the current texture and models for the F-402 and Deathglider? :3 I'd like to improve the textu

02/02/2010 00:44
Updated the uss Daedalus. http://stargateunr
eal.com/photogalle
ry.php?photo_id=12
&rstart=0

26/01/2010 20:53
Im in! =D

26/01/2010 20:13
hahah, WOrking on the gameserver This night

26/01/2010 00:52
*phew*

25/01/2010 17:40
ofcourse not, that only means we have a basis to build upon Pfft

25/01/2010 15:30
*cry's* Why.. oh why.. its actually happening Sad *sniff* does this mean its finished soon? Sad

25/01/2010 14:46
When theres a working shop and level-bound weapons and working money system we can have Beta test with all betatesters.

20/01/2010 08:34
was júst thinking about them , might to some variants soon.

19/01/2010 21:43
whatever happened to the replicators?

19/01/2010 19:26
SGU_WorkList: http://www.starga.
..?page_id=5
Smile Edit in SGUCC

18/01/2010 15:39
*Cleared on request*

15/01/2010 23:07
and much more, plus i changed i-net providers but got some i-net problem at home with the connection.. darn,.

15/01/2010 23:06
I am .... Everywhere XD Got a lot to do, Doing interview next week for Militairy services ( Airbrigade)

15/01/2010 19:04
Sorry Henry, I haven't seen activity from Smikey there :/

 
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