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SGU Control Center!
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pyronious
10/03/2010 09:15
ok cool
Sm1key
10/03/2010 00:46
Pyro i was working on an new decopack with jungle and difr trees for you / us
pyronious
18/02/2010 21:23
why not add those into patcher aswell ?
Henry00
17/02/2010 23:00
lalala, I updated the SGUCC, its really nice now, and bug free as far as I know
Sm1key
15/02/2010 19:54
probly next time look at the FTP .. HINT lol
Henry00
14/02/2010 18:53
Missing files in patcher, cannot run the maps, check SGUCC for more info I guess
pyronious
05/02/2010 08:17
allright then, well we will see
varsaigen
04/02/2010 19:20
Well, I did wrap and make the texture for the 302. :/ Besides, I enjoyed improving the 302. It's not like I do anything with the mesh itself :/
pyronious
04/02/2010 15:02
var, what if you just do props
well see if you can get back in.
Henry00
04/02/2010 14:55
I dunno about any F-402 model or something, but Pyro can fix that in less then 2 hours+skin+animati
ons..
varsaigen
04/02/2010 09:23
texture* I dunno about me textureing and wrapping the bigger ships, but fighters I can do!
varsaigen
04/02/2010 09:23
Say, Smikey, since I don't think the email I sent you got through, do you think you could send me the current texture and models for the F-402 and Deathglider? :3 I'd like to improve the textu
Sm1key
02/02/2010 00:44
Updated the uss Daedalus. http://stargateunr
eal.com/photogalle
ry.php?photo_id=12
&rstart=0
Henry00
26/01/2010 20:53
Im in! =D
Sm1key
26/01/2010 20:13
hahah, WOrking on the gameserver This night
Henry00
26/01/2010 00:52
*phew*
pyronious
25/01/2010 17:40
ofcourse not, that only means we have a basis to build upon
Henry00
25/01/2010 15:30
*cry's* Why.. oh why.. its actually happening
*sniff* does this mean its finished soon?
pyronious
25/01/2010 14:46
When theres a working shop and level-bound weapons and working money system we can have Beta test with all betatesters.
pyronious
20/01/2010 08:34
was júst thinking about them , might to some variants soon.
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